
Only X and Y coordinates are displayed, which was just enough info to get it accurate. Behind Enemy Lines was awkward but not impossible to get accurate, as it doesn't display where your actual in game cursor position is on screen. Thankfully Virtua Cop 1 & 2 both have a manual adjustment feature meaning I could off set the adjustment to get PERFECT pin point accuracy. You can't even calibrate at native resolution to make it 1 to 1 and then increase the resolution. This means you can't calibrate it using the auto calibration (shooting targets) in its test menu, as it'll be inaccurate no matter how perfectly you shoot those calibration targets. Due to RawInput being a must for 2 mice, the calibration doesn't scale into different resolutions. I cant tell you how awkward and difficult it was to get this to work. If you only want 4:3, replace the scrips with the 4:3 ones provided in Scripts Folder.Ģ Player Mouse Support for Light Gun Games - Resolution Specific 1920x1080 - If You Change Resolution It Will Be Inaccurate Widescreen scripts are being used as default. Place in Model 2 folder and replace any files. Download Pre Config File Folders On This Page (Make sure you select your correct input type)

This has only been configured for the parent rom versions only. That's not to say there aren't some interesting and awkward things going on that needed some attention, however these were far more easy to fix.Īs per usual many hours have been put into this project with much testing and in the case of getting 2 Player Mouse support, a lot of calibrating. The Model 2 setup was far more forgiving and didn't make me want to trash my computer. Here is the follow up to the Supermodel project I completed a little while ago. The intention is to take these awkward to set up emulators, and make them as plug and play as possible for those using a PC, controller, mouse and light guns. So you know the drill with these releases. You can use F5 to toggle between 16:9 and 4:3 when using widescreen scripts. Added DINPUT control configuration using a PS4 controller. UPDATE 3: Using new LUA scripts that include cheats, a scanline option and more refined widescreen scripting.

UPDATE 2: Fixed ManxTT lack of engine sound and Danger Screen at startup.
